Slick’s Field Guide to the paracosm
A multiverse compendium for D&D
Slick’s at it again, slipping from reality to reality and encountering wild creatures, enemies, and allies. Take this field guide, noble adventurer, and explore the multiverse to your heart's content. Your imagination is the final frontier.
Within Slick’s notes you’ll find…
MULTIVERSE RULES
Slick’s Field Guide to the Paracosm gives you tools to build and explore your own multiverse at the table. From how different worlds connect, to what happens when you travel between them, these rules help your campaign feel vast, unpredictable, and alive.
NEW SUBCLASSES
Expand every D&D class with 36 original subclass options. Each one is designed with cinematic flair and multiversal flavor, letting your characters fight, cast, and roleplay in ways that feel fresh and larger than life.
MORE CHARACTER OPTIONS
Beyond subclasses, the Field Guide introduces 3 brand-new classes and 5 original playable species, each drawn from the strange edges of the Paracosm. These additions give players even more ways to embody heroes (or misfits) that feel truly unique to your table.
SPELLS & ARTIFACTS
The multiverse hums with forgotten magic. This book includes a collection of new spells to expand your casting, alongside strange artifacts and items that bring cinematic drama to your campaign. From pocket-dimension trinkets to reality-bending relics, these treasures are designed to surprise both players and DMs.
MONSTERS GALORE
Face OVER 50 new monsters forged for the multiverse.
This includes a new scaling difficulty system for combat. Showcasing 3 Epic Monsters with Challenge Ratings reaching up to 44. As well as the debut of an all-new creature type: Varmetants.
Each monster is built with innovative mechanics built to give DMs a way to spice up their encounters in a way that feel fun, dangerous, memorable.